EDEN BEN SHAHAR | MULTIDISCIPLINARY DESIGNER
Environment & Visual Design
3D Landscape Design• Texturing • Art Direction
Scalable 3D asset systems designed to support ads, landing pages, and marketplace placements at scale. Each model is built with consistency and flexibility in mind, making it easy to adapt visuals across formats, campaigns, and platforms without starting from scratch every time.
Software: Cinema4D, Octane Render, Adobe Photoshop.

This 3D render explores a grounded, cinematic landscape where light, atmosphere, and natural forms come together to create something that feels real but still intentional. I approached it with game environments in mind, thinking about how a player would move through the space and where the eye naturally wants to go. The details are there to support the experience, from the vegetation to the terrain and water, but nothing is overdone or distracting. The vibe is calm and a bit rugged, leaning into a quiet, masculine energy with soft light and open space.
Journey

This piece leans more into abstraction, using color, light, and motion to create a sense of direction and presence within a minimal, almost surreal environment. It’s built around the idea of a landmark, something that quietly draws you in and gives orientation without needing explanation or heavy detail. I think about how this kind of visual language can translate into game worlds, where a single element can guide movement, create curiosity, or define a space.
Landmark

This render comes from a more personal place, focusing on space, light, and the feeling of being present rather than just building something visually appealing. I’m drawn to quiet interiors like this, where materials, proportions, and small details shape the atmosphere in a subtle way. The composition is simple, but intentional, allowing the light and textures to do most of the work without forcing attention. There’s a sense of stillness here that I try to preserve, something that feels calm, grounded, and a bit introspective.
Home

This render leans into a more dreamlike direction, using the pink tones, water, and endless sunset to create a space that feels both soft and surreal. I wanted it to feel slightly detached from reality, like a place that exists more as a mood than a physical location. The pool reflects the sky and pulls the outside in, blurring the line between interior and horizon in a quiet, continuous way. The composition stays open and uncluttered, letting the color and light carry the emotional weight without distraction.
Minimalism

This piece leans more into abstraction, using color, light, and motion to create a sense of direction and presence within a minimal, almost surreal environment. It’s built around the idea of a landmark, something that quietly draws you in and gives orientation without needing explanation or heavy detail. I think about how this kind of visual language can translate into game worlds, where a single element can guide movement, create curiosity, or define a space. The contrast between the soft terrain and the sharp, glowing form adds a subtle tension that keeps the scene feeling alive and intentional. It reflects my interest in blending graphic thinking with spatial design, creating environments that feel simple at first glance but carry a strong identity and purpose.
Landmark

This render comes from a more personal place, focusing on space, light, and the feeling of being present rather than just building something visually appealing. I’m drawn to quiet interiors like this, where materials, proportions, and small details shape the atmosphere in a subtle way. The composition is simple, but intentional, allowing the light and textures to do most of the work without forcing attention. There’s a sense of stillness here that I try to preserve, something that feels calm, grounded, and a bit introspective. It reflects how I approach design beyond aesthetics, as a way to create mood, hold space, and communicate something more personal without saying too much.
Home

This render leans into a more dreamlike direction, using the pink tones, water, and endless sunset to create a space that feels both soft and surreal. I wanted it to feel slightly detached from reality, like a place that exists more as a mood than a physical location. The pool reflects the sky and pulls the outside in, blurring the line between interior and horizon in a quiet, continuous way. The composition stays open and uncluttered, letting the color and light carry the emotional weight without distraction. It reflects my interest in building environments that feel immersive and atmospheric, where the experience is more about feeling than function.